THE COMPLETE ROSTER

Kingdom Rush Genesis Heroes

Meet all 12 heroes of Kingdom Rush 6: Genesis.
Explore their skills, starting stats, and unlock requirements.

12HEROESUpdated

01 Choose your hero

Showing 12 of 12 heroes

Gerald Lightseeker in Kingdom Rush Genesis

Time Saviour

Gerald Lightseeker

MeleePhysical

Starting levelLevel 1
Steam unlockAvailable from the start
Hero Room Ratings
Damage4.0
Health6.5
Armor5.0
Attack speed3.5
Zefira in Kingdom Rush Genesis

Battlemage

Zefira

Melee & RangedPhysical & Magic

Starting levelLevel 1
Steam unlock1 star
Hero Room Ratings
Damage2.5
Health1.5
Armor2.0
Attack speed7.5
Bolin Farslayer in Kingdom Rush Genesis

Sharpshooter

Bolin Farslayer

Melee & RangedPhysical

Starting levelLevel 2
Steam unlock11 stars
Hero Room Ratings
Damage7.5
Health2.0
Armor1.5
Attack speed1.0
Connor in Kingdom Rush Genesis

Templar Champion

Connor

MeleePhysical

Starting levelLevel 3
Steam unlock20 stars
Hero Room Ratings
Damage4.5
Health4.5
Armor2.5
Attack speed4.5
Malik Hammerfury in Kingdom Rush Genesis

Unchained

Malik Hammerfury

MeleePhysical

Starting levelLevel 4
Steam unlock28 stars
Hero Room Ratings
Damage3.0
Health9.0
Armor0.0
Attack speed5.5
Rhodes in Kingdom Rush Genesis

Earth Bastion

Rhodes

MeleePhysical

Starting levelLevel 4
Steam unlock40 stars
Hero Room Ratings
Damage3.0
Health7.0
Armor5.0
Attack speed5.5
Gemina in Kingdom Rush Genesis

Arcane Illusionist

Gemina

Melee & RangedPhysical & Magic

Starting levelLevel 4
Steam unlock54 stars
Hero Room Ratings
Damage5.0
Health2.0
Armor0.0
Attack speed5.5
Ignus in Kingdom Rush Genesis

Flame Prodigy

Ignus

MeleeTrue

Starting levelLevel 5
Steam unlock58 stars
Hero Room Ratings
Damage3.5
Health5.0
Armor0.0
Attack speed7.5
Illiana in Kingdom Rush Genesis

Dragon Tamer

Illiana

Melee & RangedPhysical

Starting levelLevel 5
Steam unlock66 stars
Hero Room Ratings
Damage6.0
Health1.0
Armor0.0
Attack speed7.5
Oni in Kingdom Rush Genesis

Vengeful Hunter

Oni

MeleePhysical

Starting levelLevel 5
Steam unlock70 stars
Hero Room Ratings
Damage8.0
Health4.0
Armor3.5
Attack speed3.5
Drakkan in Kingdom Rush Genesis

Arcane Guardian

Drakkan

Flying RangedMagic

Starting levelLevel 5
Steam unlock80 stars
Hero Room Ratings
Damage8.0
Health8.5
Armor2.0
Attack speed3.5
Ashbite in Kingdom Rush Genesis

Red Dragon

Ashbite

Flying RangedPhysical

Starting levelLevel 5
Steam unlock84 stars
Hero Room Ratings
Damage9.5
Health9.5
Armor2.5
Attack speed3.5

02 Unlock your roster

STEAM & MOBILE

Follow your progress. Unlock requirements depend on where you play.

Unlock requirements for all 12 heroes on Steam and mobile
HeroStarting levelSteamiOS & Android
Gerald LightseekerLevel 1Available from the startAvailable from the start
ZefiraLevel 11 star1 star
Bolin FarslayerLevel 211 stars11 stars
ConnorLevel 320 stars20 stars
Malik HammerfuryLevel 428 starsIn-app purchase
RhodesLevel 440 starsIn-app purchase
GeminaLevel 454 starsIn-app purchase
IgnusLevel 558 starsIn-app purchase
IllianaLevel 566 starsIn-app purchase
OniLevel 570 starsIn-app purchase
DrakkanLevel 580 starsIn-app purchase
AshbiteLevel 584 starsIn-app purchase

03 A few things to know

HERO FAQ
01

How many heroes are in Kingdom Rush Genesis?

Kingdom Rush 6: Genesis has 12 heroes. Browse the complete roster above to see their attack styles, Hero Room ratings, and starting stats.

02

Which hero is available from the start?

Gerald Lightseeker is available from the start at level 1. Zefira unlocks with 1 star, Bolin with 11 stars, and Connor with 20 stars.

03

Are hero unlocks different on Steam and mobile?

Yes. Steam uses stars to unlock heroes. On iOS and Android, Malik, Rhodes, Gemina, Ignus, Illiana, Oni, Drakkan, and Ashbite are in-app purchases. The first four heroes retain their progression unlocks.

04

What do the Hero Room rating bars mean?

The bars show the Hero Room ratings for damage, health, armor, and attack speed on a shared visual scale. They are not a tier ranking or actual combat values. Open Quick View for the stats at each hero’s starting level; starting levels differ between heroes.

Hero field guide
Gerald Lightseeker

Time Saviour

Gerald Lightseeker

A time-travelling paladin who holds the front line, protects nearby allies, and turns enemy attacks against them.

Melee · Physical

Level 1Steam · Available from the start

Starting stats Level 1

Health
220
Armor
5% (Low)
Melee damage
10–14
Ranged damage
—
Attack interval
2 s

Skills & abilities

Skill effects below describe level III where indicated. Ultimates are listed separately.

Skill

Inspire Courage

Boosts armor and magic resistance of nearby allied units that are currently fighting; does not affect Gerald himself.

Lv3: +40 percentage points armor and magic resistance for 10 s.

Skill

Shield of Retribution

Raises Gerald's armor and magic resistance for 6 s and reflects a share of each hit he receives to the enemy he is blocking. Reflected damage ignores the target’s armor.

Lv3: +40 percentage points armor/MR; reflects 60%; 20 s cooldown.

Skill

Fated Survivor

Prevents Gerald's death, restores health, and sends the enemy he is blocking backward along the path.

Lv3: restores 100% total health; 40 s cooldown.

Ultimate

Divine Blade

Strikes one enemy for true damage; nearby enemies around the target are stunned and take a percentage of the main hit.

200 true damage; enemies within 50 stunned 1 s and take 75% of main damage; 25 s cooldown.

Explore Gerald Lightseeker’s full guide
Hero field guide
Zefira

Battlemage

Zefira

A mobile battlemage who controls crowds with arcane weapons, protective blades, and long-distance teleportation.

Melee & Ranged · Physical & Magic

Level 1Steam · 1 star

Starting stats Level 1

Health
150
Armor
2% (Low)
Melee damage
4–12
Ranged damage
4–12
Attack interval
1 s

Skills & abilities

Skill effects below describe level III where indicated. Ultimates are listed separately.

Skill

Dazzling Hammer

Slams a large energy hammer into an area, dealing magic damage and briefly stunning affected enemies.

Lv3: 80–100 magic damage; 1 s stun.

Skill

Shielding Blades

Summons orbiting energy blades that increase Zefira's resistances while damaging and slowing nearby enemies.

Lv3: +30% resistances; 48 total magic damage over 6 s; 25% slow.

Skill

Astral Blink

Teleports over long travel distances and gains a temporary damage bonus after arriving.

Lv3: +50% damage for 8 s after teleport.

Ultimate

Ethereal Spears

Calls down ethereal spears over a path area for multi-hit magic damage.

210 total magic damage; 34 s cooldown.

Explore Zefira’s full guide
Hero field guide
Bolin Farslayer

Sharpshooter

Bolin Farslayer

A dwarven sharpshooter who slows advancing enemies with smoke and mines, then punishes high-health targets.

Melee & Ranged · Physical

Level 2Steam · 11 stars

Starting stats Level 2

Health
180
Armor
6% (Low)
Melee damage
9–13
Ranged damage
22–33
Attack interval
1 s melee / 2.75 s ranged

Skills & abilities

Skill effects below describe level III where indicated. Ultimates are listed separately.

Skill

Smoke Mortar

Fires three explosive bombs; each leaves smoke that slows ground enemies passing through it.

Lv3: 20–25 explosive damage per bomb; smoke lasts 4 s; 40% ground slow.

Skill

Mine Field

Periodically throws a mine near Bolin; mines explode when enemies approach and several may remain active at once.

Lv3: 24–36 explosive damage; throws every 6 s; up to 8 active mines.

Skill

Giant Slayer

Adds max-health-based physical damage to Bolin's ranged shots, including Suppressive Fire; bosses receive a reduced percentage.

Lv3: +3% target max HP; 0.6% vs bosses/mini-bosses; basic ranged shot is at least 50 before armor.

Ultimate

Suppressive Fire

Rapidly fires eight ranged shots; each uses Bolin's ranged damage plus Giant Slayer bonus when trigger conditions are met.

8 shots; triggers with 3 enemies within 200 or one enemy at 500+ HP; 35 s cooldown.

Explore Bolin Farslayer’s full guide
Hero field guide
Connor

Templar Champion

Connor

A hard-hitting templar who counters melee attacks, tears up the battlefield, and unleashes bursts of rage.

Melee · Physical

Level 3Steam · 20 stars

Starting stats Level 3

Health
230
Armor
11% (Low)
Melee damage
15–23
Ranged damage
—
Attack interval
1.75 s

Skills & abilities

Skill effects below describe level III where indicated. Ultimates are listed separately.

Skill

Arterial Slash

Spins his sword through nearby enemies for physical damage and applies true damage over time.

Lv3: 52–78 physical + 32 true over 8 s; 16 s cooldown.

Skill

Retribution

Blocks the next enemy melee attack and immediately counters with physical damage.

Lv3: 96–144 physical damage; 19 s cooldown.

Skill

Earthshatter

Sunders the path with multiple fissures; each fissure damages enemies caught on it.

Lv3: 8 fissures; each 74–106 physical damage; 22 s cooldown.

Ultimate

Templar Rage

Shouts to damage and stun nearby enemies, then temporarily attacks much faster while gaining attack damage and movement speed.

20 physical within 100 + 1 s stun; attacks every 1 s; +100% attack damage; +30% move speed for 10 s; 30 s cooldown.

Explore Connor’s full guide
Hero field guide
Malik Hammerfury

Unchained

Malik Hammerfury

A hammer-wielding front-line fighter who shields himself, stuns groups, and knocks enemies off the battlefield.

Melee · Physical

Level 4Steam · 28 stars

Starting stats Level 4

Health
290
Armor
0% (None)
Melee damage
13–20
Ranged damage
—
Attack interval
1.5 s

Skills & abilities

Skill effects below describe level III where indicated. Ultimates are listed separately.

Skill

Unbreakable

Creates a temporary health shield whose size is based on the health of the enemy Malik is blocking.

Lv3: shield = 50% of blocked enemy health; lasts 6 s; 18 s cooldown.

Skill

Earthquake

Leaps and smashes the ground, dealing physical area damage and stunning nearby enemies.

Lv3: 48–72 physical; 4 s stun; larger area; 20 s cooldown.

Skill

Obliterate

Charges briefly, then hammers a target hard enough to knock it out of the map.

Lv3: same removal mechanic; 28 s cooldown.

Ultimate

Hammernado

Spins his hammer for several seconds, repeatedly damaging and slowing nearby enemies.

160–240 physical over 5 s; slows nearby enemies; 28 s cooldown.

Explore Malik Hammerfury’s full guide
Hero field guide
Rhodes

Earth Bastion

Rhodes

A resilient stone guardian who heals himself, rolls through enemy lines, and channels beams of sunlight.

Melee · Physical

Level 4Steam · 40 stars

Starting stats Level 4

Health
255
Armor
32% (Medium)
Melee damage
12–18
Ranged damage
—
Attack interval
1.5 s

Skills & abilities

Skill effects below describe level III where indicated. Ultimates are listed separately.

Skill

Sunbeam

Fires a beam from the chest gem at a single enemy for true damage.

Lv3: 40–60 true damage; 8 s cooldown.

Skill

Strong Crust

Restores a portion of Rhodes' health and temporarily increases his armor.

Lv3: heals 50% total health; +50% armor for 6 s; 22 s cooldown.

Skill

Twisting Top

Rolls through enemies like a spinning top, repeatedly dealing physical damage and applying a slow.

Lv3: 12–18 physical every 0.25 s; 30% slow for 4 s; 16 s cooldown.

Ultimate

Solar Flare

Launches a powerful beam that travels along the path and deals true damage to every enemy it crosses.

30–42 true damage per enemy hit; 35 s cooldown.

Explore Rhodes’s full guide
Hero field guide
Gemina

Arcane Illusionist

Gemina

An arcane illusionist whose doubles block enemies and strike together, turning one defender into a small army.

Melee & Ranged · Physical & Magic

Level 4Steam · 54 stars

Starting stats Level 4

Health
200
Armor
0% (None)
Melee damage
17–26
Ranged damage
17–26
Attack interval
1.5 s

Skills & abilities

Skill effects below describe level III where indicated. Ultimates are listed separately.

Skill

Forward Illusion

Creates an illusion that rushes an enemy, deals magic damage, then remains to block that target.

Lv3: 36–54 magic damage; illusion remains as blocker; 6 s cooldown.

Skill

Guarding Decoy

Dodges an incoming attack and leaves an illusion at the original position to keep blocking.

Lv3: same mechanic; 10 s cooldown.

Skill

Mirror Slashes

Gemina and all active illusions simultaneously slash the enemies they are blocking.

Lv3: 48–72 magic damage per affected target; 12 s cooldown.

Ultimate

I Am Legion

Sends a wave of illusions along the path, damaging enemies and creating additional illusions.

60–90 magic damage; creates up to 3 illusions; 40 s cooldown.

Explore Gemina’s full guide
Hero field guide
Ignus

Flame Prodigy

Ignus

A swift flame-wielder who leaps between enemies and delivers true damage with fireballs, explosions, and a blazing tornado.

Melee · True

Level 5Steam · 58 stars

Starting stats Level 5

Health
270
Armor
0% (None)
Melee damage
5–7
Ranged damage
—
Attack interval
Not verified

Each melee attack hits three times; damage is shown per hit.

Skills & abilities

Skill effects below describe level III where indicated. Ultimates are listed separately.

Skill

Fireball

Throws a fireball at one enemy for true damage.

Lv3: 100–150 true damage; 10 s cooldown.

Skill

Heat Wave

Releases a fiery explosion around Ignus for area true damage.

Lv3: 88–165 true damage; 18 s cooldown.

Skill

Flame Rush

Rapidly jumps between enemies three times, damaging each target with true damage.

Lv3: 3 jumps; 120–180 true damage per target; 15 s cooldown.

Ultimate

Supernova

Spins into a fire tornado that repeatedly burns nearby enemies for true damage.

240–360 true damage per nearby enemy over 3 s; 30 s cooldown.

Explore Ignus’s full guide
Hero field guide
Illiana

Dragon Tamer

Illiana

A dragon tamer who fights alongside Sparky, weakening armor, stunning enemies, and setting the path ablaze.

Melee & Ranged · Physical

Level 5Steam · 66 stars

Starting stats Level 5

Health
180
Armor
0% (None)
Melee damage
6–11
Ranged damage
10–20
Attack interval
1 s

These damage values are for Illiana. Sparky attacks separately.

Skills & abilities

Skill effects below describe level III where indicated. Ultimates are listed separately.

Skill

Tag!

Sparky spits a flame that can bounce twice, dealing true damage and lowering enemy armor by a fixed number of percentage points.

Lv3: 75–105 true; armor -25 percentage points for 4 s; up to 2 bounces.

Skill

Glitter Bomb

Fires an explosive bomb that stuns ground enemies; it cannot hit flying enemies and bosses ignore the stun.

Lv3: 6 s stun; flying enemies cannot be hit; bosses are not stunned.

Skill

Easy Prey

Sparky dives a stunned enemy for physical damage.

Lv3: 92–134 physical damage; 1 s cooldown.

Ultimate

Sparky, Incinerate!

Sparky breathes faery fire over the path, dealing an initial true hit and leaving damaging fire patches.

55–85 true on hit; patches deal 12–20 true per second for 3 s; 35 s cooldown.

Explore Illiana’s full guide
Hero field guide
Oni

Vengeful Hunter

Oni

A relentless swordsman who combines powerful strikes, self-healing, and armor-reducing slashes.

Melee · Physical

Level 5Steam · 70 stars

Starting stats Level 5

Health
240
Armor
22% (Low)
Melee damage
12–18
Ranged damage
—
Attack interval
2 s

Each melee attack hits twice; damage is shown per hit.

Skills & abilities

Skill effects below describe level III where indicated. Ultimates are listed separately.

Skill

Death Strike

Channels a heavy strike against one enemy for high true damage.

Lv3: 235–245 true damage; 24 s cooldown.

Skill

Netherfocus

When below half health, enters a defensive stance and restores a portion of total health over three seconds.

Lv3: heals 55% total health over 3 s; 20 s cooldown.

Skill

Hellish Blink

Teleports beside a nearby foremost enemy, slashes three times, and permanently reduces that target's armor.

Lv3: 3 hits of 64–96 physical; permanent -10% armor; 18 s cooldown.

Ultimate

Sword Torment

Stabs the sword into the ground and summons blades of fallen soldiers to damage enemies in an area.

160–180 true area damage; 38 s cooldown.

Explore Oni’s full guide
Hero field guide
Drakkan

Arcane Guardian

Drakkan

A flying arcane guardian who silences enemies, creates a magical double, and rains meteors across the battlefield.

Flying Ranged · Magic

Level 5Steam · 80 stars

Starting stats Level 5

Health
330
Armor
8% (Low)
Melee damage
—
Ranged damage
26–38
Attack interval
2 s

Skills & abilities

Skill effects below describe level III where indicated. Ultimates are listed separately.

Skill

Nullifying Pulse

Fires an energy wave that deals area magic damage and silences affected enemies.

Lv3: 72–108 magic within 75; 12 s silence; 15 s cooldown.

Skill

Deconstruct

Drakkan detonates arcane energy around himself, dealing magic damage in an area.

Lv3: 82–114 magic within 90; 18 s cooldown.

Skill

Double Dragon

Creates a magical double that fights enemies for a limited duration.

Lv3: double lasts 16 s; 28 s cooldown.

Ultimate

Arcane Storm

Launches seven magical meteors across the battlefield; each meteor damages enemies in its impact area.

7 meteors; 40–60 magic each within 70; 40 s cooldown.

Explore Drakkan’s full guide
Hero field guide
Ashbite

Red Dragon

Ashbite

A red dragon who scorches crowds from the air, stuns enemies, and lands to feed and recover health.

Flying Ranged · Physical

Level 5Steam · 84 stars

Starting stats Level 5

Health
350
Armor
13% (Low)
Melee damage
—
Ranged damage
32–48
Attack interval
2 s

Skills & abilities

Skill effects below describe level III where indicated. Ultimates are listed separately.

Skill

Blazing Breath

Breathes a cone of fire that deals true damage to enemies in front of Ashbite.

Lv3: 64–96 true damage.

Skill

Searing Sneeze

Sneezes fire to stun enemies and leaves burning embers that deal true damage over time.

Lv3: 4 s stun; 128 total true damage over 8 s; 20 s cooldown.

Skill

Feeding Time

Lands and bites enemies in melee for eight seconds; kills restore a share of maximum health, and moving cancels the skill.

Lv3: 80–120 physical per bite; kill restores 40% max health; 30 s cooldown.

Ultimate

Wildfire Barrage

Bombards a broad path area with multiple fireballs; each impact deals area true damage.

64–96 area true damage per fireball; 35 s cooldown.

Explore Ashbite’s full guide